Floodline Salvage drops you into a flooded future city where every scrap of debris is a weapon, a hull plank, or a reason to fight.
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Players dive sunken apartment blocks and transit tunnels to pull components off the wreck. Those parts feed a crafting chain that turns junk into rafts, sidearms, and shelter modules. Nothing spawns from a menu — it comes off the map.
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Dry land shrinks as the tide schedule advances, so rooftops and bridges become contested chokepoints. Combat is PvP and PvE at once, because the flood doesn't care who's winning. Holding ground means defending it on a timer, not just capturing it once.
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